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«12. . .41,53741,53841,53941,54041,54141,54241,543. . .79,57579,576»

Zukchiva wrote:
So, for a long time TEP has been governed by "Mainstream RMB RP Moderators", who governed one sole map. The issue with this is that, often times new maps pop up. Old maps replace new maps. Such as is the way of life.

However, mainstream RMB RP is now split between two maps: majority Courisla and a strong minority within Valsora. This presents a problem, particularily since Courisla doesn't (afaik) have a strong moderation team.

It's time to address the reality that we need an RMB moderation team, to rule over the maps. But to do this, we need a system which respects the sovereignty of each map, all the while making sure to give said centralized team enough ability to shut down toxicity and conflicts that are not being managed/dealt with by the TEP government, TEP Administration, or the moderators of a map.

In otherwords, unite the ruling states, in a sense.

So here's the proposal:

  1. We create a temporary RMB RP Discord server. All RMB RP mods and map owners will be given moderation abilities as a sign of good will. (I'll create the server.)

  2. We discuss and develop a set of rules. I have a proposal of rules that I will provide as a starting base, so that we don't get lost in divulges of conversation.

  3. After reaching a general consensus on the rules, we vote on them.

  4. We discuss how the moderation system should look like. In terms of how RP conflicts will be solved, and how we handle OOC issues that aren't looked at by government or TEP admin authorities. And how the rules get enforced.

  5. We vote on how the system operates.

  6. We elect the RMB Moderators.

  7. We archive the temporary server, and move the new Mods' business to the official RMB RP server maintained by TEP Administration.

Notice that the RMB Mods don't just govern RP, it governs everything related to the RMB. Of course, its authority is limited in that it will defer to both TEP government and TEP Administration. And it will (if we get the system correct), respect the sovereignty of the maps to deal with their own matters in a lot of cases.

I'll be leading things on this, so as to keep it calm and direct. If there's a general consensus that someone should be a leader in these discussions along with me, I'm also willing to share the responsibility. (I'm not trying to be power hungry, but in this case I want to make sure this goes right and doesn't die off like our last "convention" did.)

TLDR; I want to create a central RMB moderation team, who moderates acts as an arbiter in RMB conflicts, and who represents the RMB to the rest of TEP. The general RMB RP rules, how the rules will be enforced, and who becomes a moderator will all be discussed and voted on in Discord. I'll be leading things to keep them on-going, but I'll appoint other leaders if people want me too.

I want to keep a record of who is FOR, NEUTRAL, or AGAINST this proposal. Only native TEP RMBers will be added to this list. (If enough people want it, I'll try to arrange the Discord server and get people in.)

LIST:
FOR
Volinovia
Kampf Empire
NACO (I can't spell his nation name D:)
Aivintis

NEUTRAL
Shavara
Brethren
Plazland/Essi

AGAINST
The Angel of Charity
Nova-Columbia
Virgolia

Read dispatch

Heyo guys, if you could take a quick read. Please leave an opinion of whether you're FOR implementing this, AGAINST it, or neutral.

If enough people seem to want this, we can *all* work on it. If not, I'll drop the issue and try to find other ways to unify our moderation.

I vote yes if i can keep my map.

Dreamersistan wrote:Good for you

I'm going to name a lil national park in Dreamerland in ur memory : )

<plants a tree in Wiranath's mane>

In my memory? Am i dead? Did Kampf graze me?

Danelaw Scandinavia, Dreamersistan, and Technocratic tagalog

Fellon wrote:I vote yes if i can keep my map.

In my memory? Am i dead? Did Kampf graze me?

You're never around, so the old Fellonian nation is pretty much.. rubber sap and IKEA furniture

But u will be in our old dispatches and maps we didn't edit : )

If u're making a comeback, i shall lurk, watch and mock

Fellon and Technocratic tagalog

Dreamersistan wrote:You're never around, so the old Fellonian nation is pretty much.. rubber sap and IKEA furniture

But u will be in our old dispatches and maps we didn't edit : )

If u're making a comeback, i shall lurk, watch and mock

In a 101 year old voice:
Ive always been here protecting TEP's enviroment

Brethren wrote:Good point. I'm mostly waiting for berry season tbh

o<o

So, I guess, as the guy who set up the mod team for Valsora, I should say why I'm against having them as the RMB RP mod team.
Quite simply, different folks want their maps run and modded in different ways, what works for Valsora might not work for Terra or whatever new maps there are today. We don't want the mods, set up only for Valsora and experienced in one or two types of settings, coming in and trying to mod for a map that they don't know. I don't want to see this become like TNP, where they choke down government controlled maps down the playerbase's throat, and have a universally reviled RMB mod team that is in charge for life.
If the new mappers want competent mods, they can ask for the Valsoran team, which does a really nice job, but that should be totally up to them. This community is very good at self regulating tho, and we should keep it that way. I know Zukchiva wants to do well, but the RMB RP community as is doesn't really need more order then it already has.

Zukchiva, Virgolia, Danelaw Scandinavia, Osterreich und ungarn, and 3 othersDreamersistan, DarKspawnerreich, and Technocratic tagalog

The Angel of Charity wrote:So, I guess, as the guy who set up the mod team for Valsora, I should say why I'm against having them as the RMB RP mod team.
Quite simply, different folks want their maps run and modded in different ways, what works for Valsora might not work for Terra or whatever new maps there are today. We don't want the mods, set up only for Valsora and experienced in one or two types of settings, coming in and trying to mod for a map that they don't know. I don't want to see this become like TNP, where they choke down government controlled maps down the playerbase's throat, and have a universally reviled RMB mod team that is in charge for life.
If the new mappers want competent mods, they can ask for the Valsoran team, which does a really nice job, but that should be totally up to them. This community is very good at self regulating tho, and we should keep it that way. I know Zukchiva wants to do well, but the RMB RP community as is doesn't really need more order then it already has.

Ducky, perhaps I was top harsh on you. Azachland's weabness knows no bounds. It's been terrorizing this rmb for days.

Danelaw Scandinavia, The Angel of Charity, and Technocratic tagalog

The Angel of Charity wrote:So, I guess, as the guy who set up the mod team for Valsora, I should say why I'm against having them as the RMB RP mod team.
Quite simply, different folks want their maps run and modded in different ways, what works for Valsora might not work for Terra or whatever new maps there are today. We don't want the mods, set up only for Valsora and experienced in one or two types of settings, coming in and trying to mod for a map that they don't know. I don't want to see this become like TNP, where they choke down government controlled maps down the playerbase's throat, and have a universally reviled RMB mod team that is in charge for life.
If the new mappers want competent mods, they can ask for the Valsoran team, which does a really nice job, but that should be totally up to them. This community is very good at self regulating tho, and we should keep it that way. I know Zukchiva wants to do well, but the RMB RP community as is doesn't really need more order then it already has.

Hello boi

I agree, TEP's the wild west. And while its possible do a better job with govt controlled moderating, the effort and luck needed for that to be achieved will practically not be maintainable, if it's even achieved in the first place

The Angel of Charity and Technocratic tagalog

DarKspawnerreich wrote:-<-~I stopped writing a possible hierarchy to find out, and am severely disappointed by this complicated situation.

The rules are still the same, and they should still apply to Valsora, although the mappers have a slightly different ruleset listed, this one applies as well and is used by all the RP mods here.

DarKspawnerreich wrote:I believe a map that resides in the East should have to abide by the East's laws. In a case where the map is outside the East and has the history I mentioned before, then the RMB Mods should simply have to get the authority from the Chief Minister(skipping the first voting process) to hold a banning vote.

This is a genuinely awful idea. We can't just kick out maps we don't like. That's beyond gross, and leads to a system like TNP's where they will ban you if you make a new map or RP server without permission. Let's not approach that. Furthermore, we in the RMB pride ourselves on allowing creativity and the occasional fight, let's not try to make a mess by overstepping the rules on OOC conduct.

Zukchiva, Virgolia, DarKspawnerreich, and Technocratic tagalog

Well, here’s one to ruin the collective childhood memories. Toy Story 3 is actually about the Holocaust

Zukchiva, DarKspawnerreich, and Technocratic tagalog

The Angel of Charity wrote:So, I guess, as the guy who set up the mod team for Valsora, I should say why I'm against having them as the RMB RP mod team.
Quite simply, different folks want their maps run and modded in different ways, what works for Valsora might not work for Terra or whatever new maps there are today. We don't want the mods, set up only for Valsora and experienced in one or two types of settings, coming in and trying to mod for a map that they don't know. I don't want to see this become like TNP, where they choke down government controlled maps down the playerbase's throat, and have a universally reviled RMB mod team that is in charge for life.
If the new mappers want competent mods, they can ask for the Valsoran team, which does a really nice job, but that should be totally up to them. This community is very good at self regulating tho, and we should keep it that way. I know [nation][/nation] wants to do well, but the RMB RP community as is doesn't really need more order then it already has.

This doesn't really address the issue that the Valsora moderators act as de facto RMB moderators with none of the authority. I'm talking about conflict resolution, not rule-breaking for specific maps. If there's a non-Valsora OOC related issue, then its the Valsora moderators there if not the government.

However, I do agree that the RMB self regulates well enough, and I do see your point. Again, my feeling is that if people want it, we can do it, but in the space of an evening I've seen that most people just don't really care. So for now, I'll just keep it as an idea incase a need does ever truly emerge from it.

Danelaw Scandinavia, DarKspawnerreich, and Technocratic tagalog

Dreamersistan wrote:Hello boi

I agree, TEP's the wild west. And while its possible do a better job with govt controlled moderating, the effort and luck needed for that to be achieved will practically not be maintainable, if it's even achieved in the first place

This would not be government controlled moderation.

The Angel of Charity wrote:After some thought, I've decided that Peatiktist is right. WAIFU is hereby renamed to be TENTACLE-WAIFU

DarKspawnerreich wrote:Ducky, perhaps I was top harsh on you. Azachland's weabness knows no bounds. It's been terrorizing this rmb for days.

Peatiktist, DarKspawnerreich, and Technocratic tagalog

Zukchiva wrote:This would not be government controlled moderation.

Anybody other than mapmakers controlling it would be deferred government.

Remember whom you're talking to

Zukchiva wrote:This doesn't really address the issue that the Valsora moderators act as de facto RMB moderators with none of the authority. I'm talking about conflict resolution, not rule-breaking for specific maps. If there's a non-Valsora OOC related issue, then its the Valsora moderators there if not the government.

However, I do agree that the RMB self regulates well enough, and I do see your point. Again, my feeling is that if people want it, we can do it, but in the space of an evening I've seen that most people just don't really care. So for now, I'll just keep it as an idea incase a need does ever truly emerge from it.

The mods we have selected have always been de facto mods, but its a fact of the matter that carto should always be more powerful then the mods. If they're fine with us running conflict resolution on their map, there's no issue then, but that's something to negotiate with the powers that be (carto) then as a universal right to claim.

The Angel of Charity wrote:The rules are still the same, and they should still apply to Valsora, although the mappers have a slightly different ruleset listed, this one applies as well and is used by all the RP mods here. This is a genuinely awful idea. We can't just kick out maps we don't like. That's beyond gross, and leads to a system like TNP's where they will ban you if you make a new map or RP server without permission. Let's not approach that. Furthermore, we in the RMB pride ourselves on allowing creativity and the occasional fight, let's not try to make a mess by overstepping the rules on OOC conduct.

Fair point. It's real easy to pick on Grossvietnam's map cause well...it's Grossvietnam's. But it's not like there are numerous numbers of people godmodding to his degree in the rmb.

Abadong wrote:Well, here’s one to ruin the collective childhood memories. Toy Story 3 is actually about the Holocaust

Bruh

Zukchiva, Dreamersistan, The Angel of Charity, and Technocratic tagalog

Dreamersistan wrote:Anybody other than mapmakes controlling it would be deferred government.

Remember whom you're talking to

If that's how you see it, ok then.

DarKspawnerreich and Technocratic tagalog

DarKspawnerreich wrote:

Bruh

Wdym “bruh”

The Angel of Charity, DarKspawnerreich, and Technocratic tagalog

Oh boy! I have arrived and I have no idea what to do!

The Angel of Charity wrote:

Still better than what I've seen tbh.

The Angel of Charity and Technocratic tagalog

The Angel of Charity wrote:
Furry-tentacle nsfw fanart

You cured yet?

DarKspawnerreich wrote:Still better than what I've seen tbh.

DarKspawnerreich and Technocratic tagalog

Abadong wrote:Well, here’s one to ruin the collective childhood memories. Toy Story 3 is actually about the Holocaust

WHYYYYYYYYYYYYYYY

The Angel of Charity wrote:The mods we have selected have always been de facto mods, but its a fact of the matter that carto should always be more powerful then the mods. If they're fine with us running conflict resolution on their map, there's no issue then, but that's something to negotiate with the powers that be (carto) then as a universal right to claim.

The main point that's struck with me is not this ideal that cartos should be greater than mods, but that the RMB self-regulates well, so I think it would make sense to leave the moderation to the maps due to that purpose.

In a sense, the RMB moderates itself. :>

The Angel of Charity, DarKspawnerreich, and Technocratic tagalog

The Angel of Charity wrote:

Hmmmm. Yeah, still think it's less worse.

Zukchiva, The Angel of Charity, and Technocratic tagalog

Slagenseter forn

Alright, that's it.

I've been waiting in the same bush for hours now!
So I'm just gonna give up, and put kampf's eggnog here.
I mean, seriously, do you know how long it took to dig up some of these corpses?! Four hours just to dislodge fake 7.62 for brains!

Kampf Empire, I now take my leave for my bed.

Zukchiva, The Angel of Charity, and Technocratic tagalog

Zukchiva wrote:WHYYYYYYYYYYYYYYY
The main point that's struck with me is not this ideal that cartos should be greater than mods, but that the RMB self-regulates well, so I think it would make sense to leave the moderation to the maps due to that purpose.

In a sense, the RMB moderates itself. :>

Bingo, mods are a last resort, and honestly never actually had power besides from the respect of the community, let's keep it that way.

Zukchiva, Osterreich und ungarn, DarKspawnerreich, and Technocratic tagalog

DarKspawnerreich wrote:Fair point. It's real easy to pick on Grossvietnam's map cause well...it's Grossvietnam's. But it's not like there are numerous numbers of people godmodding to his degree in the rmb.

GV would not have stayed this long if not for TEP's open laws..

Zukchiva wrote:If that's how you see it, ok then.

It is. It's also how ALL the major regions see TEP's RMB. A wild west.

Anyone trying to re-position themselves in the market of perception on a whim will die miserably and be forgotten

TNP is highly regulated but competent, TSP is soft and non-brutal.. TEP is Westworld. That's much of the draw here. We had 3 maps drawn up in weeks based on Windsor. That won't happen anywhere else on the feeders. TEP is what it is, additions should be based on what TEP is perceived to be. Like a set of rules that all maps need to follow, and the map makers adhering to it, or informing TEP they won't. in which case they don't get promoted.

The Angel of Charity TNP's RP is, by most ppl, the most lauded. Those who love it love it. If I thought TEP could achieve that level, it might still be worth it. But TNP has taken ages to get there. And yes, they have a problem with getting rid of old moderators.. like the police in the USA do with the 'bad eggs'. Ppl do enjoy TNP's style a lot, just like ppl swear by TEP's Urth.

The real issue here is one of change. One can't change the niche in the market when everyone knows it. It'll be New Coke

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