How to Expand in the Wasteland: A Fallout Wasteland Guide
There are four requirements needed to take tiles, if any of these are not fulfilled the claim will be denied. 1. WHO is involved? Are you RPing with another player? If not, what is your opponent like? Are they futuristic post-apocalyptic samurai? Maybe giant mutated spiders who have developed telepathic abilities. What is their culture, goals, government system? Give some life to them before you crush them!
2. WHAT happened when your troops/characters got there? If there is a fight, what are the results? How were they achieved? How many casualties for you and your opponent? If it was a diplomatic success, what was the agreement? Did some involved not get everything they wanted? Was the agreement forced or mutually beneficial?
3. WHERE are you and what does the environment look like? Are you in a location never before seen in Fallout? If so tell us how you envision it, make it your own. Are you in the North Dakota forests or Florida Swamps? What do they look like since the bombs fell? Your characters encounter a town in a location they are ordered to capture, what does the town look like? What do the people look like? Are they primitives who worship an old car or slavers thinking they can capture your troops and sell them to a powerful local hegemon?
4. WHY are you there? What is the goal? NEVER take a tile or attack another player for no reason! Nor for a reason out of character, both are cheating. With that being said, your factions should have a reason to go to war. In most video games this is called a 'casus belli' or 'reason for war.'
Expansion requires a minimum of two posts worth 200 words that complete the previous requirements. Perhaps one post to fulfill each requirement or a beginning, middle, and end post to complete a story. Remember this is per tile. 400+ word expansion posts are acceptable but require a higher quality of writing than multiple posts.
Please make these things clear in your RP and make any map claims, using the form, on the #map-request-wing on discord.
While each tile has 5,000 enemies/creatures/recruitable civilians, you can recruit more than that in one tile as long as your average stays around 1,500-2,500 population per tile other than your starting tile. It makes sense that major cities would have more people where more rural areas would have less. It is up to the moderators' discretion to change your population if the average exceeds reasonable totals. The third confirmation word is raider.
The following are examples of how to properly RP taking territory by yourself. *NOTE* Numbers in the examples reflect old rules. Please use values outside these examples. In this example, four tiles are taken.
In this example, one tile is taken.
*NOTE* Again numbers in the examples reflect old rules. Please use values outside these examples. Between these two roleplays five tiles were taken and 18,557 population was added, averaging 3,711. Under current rules these numbers are halved and would be 9,279, averaging 1,856, well within recommended limits. The more detail and specifics the better. If you have any other questions regarding roleplay please contact a moderator and for quickest and ease of response via discord.
Immigration If one chooses not to expand, one may optionally choose to acquire population via Immigration (or however you decide to interpret this mechanic). Immigration is a mechanical tool that adds population without expanding, at the cost of using up a chance for expansion during the expansion cycle. Immigration Rolls are counted as Expansions and thus count towards you Authority limit for all purposes. Unlike expansions, there is no need to RP immigration, though one is strongly encouraged to do so.
Similar to other systems in this region, the mechanic of immigration relies on a 20-sided die rolled in the appropriate channel of the region's Discord server. A player will go to the Dice Roll Wing and roll a d20 using the t!roll command. The result will then be compared to the chart below to determine the amount of population gained. The minimum amount of population gained is 1,000, and the maximum is 3,000. The Luck stat may be applied to the roll, however, a Natural 1 is always 1,000, and only a Natural 20 can attain 3,000, regardless of Luck bonuses.
Dice Outcome -- Population Gained -- 1 = 1,000 population -- 2-4 = 1,500 population -- 8-15 = 2,500 population -- 16-20 = 2,750 population -- Nat 20 = 3,000 population