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Dispatch → Meta → Reference
The Lightning Fast Guide to NationStates
There is no war mechanic. Nations cannot attack each other.
Your nation is affected only by how you answer issues.
Nations can send telegrams to each other. (Click here to block them)
You can make multiple "puppet" nations if you like.
Regions are where nations reside. They also host multiplayer communities and organizations.
New nations start out in a feeder region (These ones).
Nations can move between regions. When you are on a region page, click "Move [your nation] to [region]".
Any nation can create a region. (Try it!)
The founder of a region has absolute power over their region, including the ability to eject other nations.
IMPORTANT: You are only allowed one nation at a time in the World Assembly.
The World Assembly (WA) is like the UN. Member nations vote on legislation in the General Assembly and Security Council.
WA members in the same region can endorse each other.
The nation with the most endorsements in a region becomes the WA delegate of that region.
WA delegates have administrative control over regions that have no founder.
Raiding organizations invade regions by entering and capturing the delegate position.
The WA delegate of a region may place a password to limit entry, either as a defense or to cement control.
If you are 13 or older you may access the forum. Follow forum rules.
The forum is a general congregating area for many communities, as there are many activities to do there.
Examples of forum activities: Role-play war and diplomacy, argue real-world politics, discuss regional politics, and more.