by Max Barry

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Officers Border Control Embassies Communications

Authority

Sovereign Corporate League is controlled by a Governor, who has complete authority while resident in the region.

League Chairmen (Governor): The Imperial Conglomerate of Arkbergen

Successor: None.

Frontier

Regions can change Frontier status at any time, but it's a slow process with serious consequences. FAQ: Frontier or not?

Nations with Executive authority can use the button below. It will take 14 days to complete, and can be canceled.

Officers

Sovereign Corporate League has a Governor, a non-executive unfilled Delegate position, and 2 Officers. (?)

Executive Can appoint/dismiss Officers and set their authority. Governors can modify the authority of Delegates, but Delegates cannot modify Governors. If the Governor is absent from the region, the Delegate gains Executive authority automatically ("by circumstance").
World Assembly Can vote on World Assembly proposals and resolutions.
Successor Can become Governor if the region's current Governor abdicates or ceases to exist.
Appearance Can modify the World Factbook Entry, Flag, and Tags, and pin Dispatches.
Border Control By spending Regional Influence, can eject/ban/unban nations and set/modify/remove the region password.
Communications Can send region-wide telegrams without stamps, compose Welcome telegrams, suppress & unsuppress posts on the Regional Message Board, and control who can recruit for the region.
Embassies Can open/close embassies with other regions and extend embassy posting privileges.
Polls Can create polls.
NationOfficeAppointedAuthority
The Imperial Conglomerate of Arkbergen League Chairmen Executive Appearance Border Control Communications Embassies Polls
WA Delegate World Assembly Polls
Sase-vegasPermanent Observer of the IJN
by Arkbergen
Polls
The VRCC Bishopric of CrimsonScribblesPermanent Observer of the VRCC
by Arkbergen
Polls

Border Control

  • Nations do not require a password to enter Sovereign Corporate League.

  • No nations are banned.

Embassies

Regional embassies signal that formal diplomatic relations exist between regions.

RegionDuration
1. The Illuminati
2. Knights of The Templar Order
3. United Nations of Jerusalem
4. United States of America
5. Capitalist Libertarian Freedom Region
6. Female Supremacy
7. Playboy
8. Opus Dei
9. Asia Pacific Economic Group
10. The Bar on the corner of every region
11. The Slave Guilds
12. Nintendo
13. Australia
14. 1980s America
15. Hapes Consortium
16. Gypsy Lands
17. Ancient
18. ITALIA
19. Pecan Sandies
20. Fredonia
21. The Noodle Shop At The Edge Of Reality
22. Society of Commissioned Gentlemen
23. London
24. Turkiye
25. Beijing
26. Luxembourg
27. Qatar
28. Kuwait
29. The Assembly of Gentlemen
30. Las Vegas
31. Australia Commonwealth
32. Kuala Lumpur
33. United Arab Emirates
34. Knights of the Round Table
35. Iranian Islamic Republic
36. Monaco
37. South China Sea
38. Ottawa
39. Virgin Islands
40. Washington DC
41. Empire of Brazil
42. Malaysia
43. The MLB
44. Old Zealand
45. Organization of United Sovereign States
46. Formula 1
47. Vatican II
48. The Antichrist Trump
49. Hollow Point
50. Wendys
51. Saint Margaret Mary
52. Matheo
53. The Vast
54. Ghana
55. Lewisham
56. Union of Nationalists
57. Oneid
58. The Chancery
59. Zentari
60. The Embassy
61. The Fallout Wasteland
62. The Great Universe
63. Barbados
64. The Bahamas
65. Guinea Kiribati
66. GOOD BOIs
67. Yokosuka
68. Connections
69. Mitteleuropa
70. The Anti Communist Action
71. The Bottomless Pit
72. The Embassy 3
73. One Collective Brain Cell
74. Hurricane 12
75. Krupp Industriekomplex
76. Kommuland
77. True Waskaria
78. BOPDR
79. Western Connection

Sovereign Corporate League Message Board

Nations in embassy regions are permitted to post on the Sovereign Corporate League Regional Message Board.

Communications

Welcome Telegram: Written by Arkbergen.

Recruitment: Recruitment telegrams promoting this region can only be sent by Regional Officers with authority over Communications.