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I vote yes
here is the news on the war so far.
Epicly Amazing Giraffes has declared a civil because Of the Golden Harp refused to give him two government positions.
NEWS: the two sides are gathering allies and mobilizing troops, EAG is desperately looking for allies and Of the Golden Harp has found allies beyond the region, the first shot has not yet been fired.
1435 CST DEC 11 2024: Of the Golden Harp and Epicly Amazing Giraffes could not come to an agreement, the situation is grim, shots are destined to be fired tomorrow. EAG has sided with GAMBLINGGGG while Of the Golden Harp has sided with Notcommunist2and colonies, Bearizium and colonies, Sernet, Port of Sernet, Wentzvilleand, Woodsmere.
DEC 12 2024
the Golden Harp is negotiating a peace deal with Gamblingggg, and the Golden Harp has mobilized the entire military and is waiting to attack. Breaking News: the peace deal has gone through with Gamblingggg. Gamblingggg will be the Internal Minister and move above EAG in the hierarchy and will gain the elephental peninsula and port. In exchange Gamblingggg will withdraw from the war.
DEC 12 2024
A ceasefire has been declared as Epicly Amazing Giraffes and Of the Golden Harp are discussing a permanent treaty with the help of Peace and Prosperiety with changes to the governments. Tensions are high Of the Golden Harp has proposed a treaty that Peace and Prosperiety also agrees with.
DEC 12 2024
Gamblingggg has broken the peace treaty and rejoined EAG
DEC 13 2024
The ceasefire continues, tensions are still high but both sides seem to welcome the peace. EAG still is in talks about the treaty with his advisor GAMBLINGGGG, but he seems to like the treaty. bomb shelters and raid sirens are being built in the Golden Harp along with gas masks being distributed among the citizens. The Golden Harpian soldiers have set up camps but are still preparing for war. The Golden Harp dislikes article three of the treaty, but concessions must be made to keep the peace.
DEC 16 2024
After EAGs summit with Gamblingggg they both have decided to decline the treaty. The Golden Harp is sending troops en masse to the Elephantal bay and Munsterian troops and CLEC troops are surrounding gambling with a land and sea blockade. Shots have not yet been fired.
DEC 19 2024
A ceasefire has been declared between both sides and both have agreed on a coalition to defend the region from Rj805sere who sent an ultimatum demanding a government change or an invasion with a complete government change.
JAN 3 2025
After the threat of Rj805sere was taken care of neither side wished to continue the war, so an unsteady peace has been created. Relations are improving and negotiations are starting for regional reforms.
Q: in a couple of sentences describe what war preparations have been like?
A: Loud and hard, everyone has been working to build shelters and bunkers, along with distributing gas masks.
Q: what do you think of the treaty 1
A: this treaty erases what our country has worked hard to do, this communism shouldn't be allowed in the region.
Q: what do you think of the treaty 2
A: IT IS PREPOSTEROUS. Freedom of government? more like freedom to cause suffering.
Q: do you think we need the peace treaty? 1
A: no
Q:do you think we need the peace treaty?
A: yes, unfortunately we have to accept it in the name of stability.
that is all the questions for today. see you next episode
As a registered member, you are assigned five senators in the Confederate Senate, and thus the opportunity to vote on legislation and in elections for, among other things, Consul.
In addition, it gives you a place in the roleplay, where you start with one star system under your domain.
Note that the roleplay is as much a political, trade and event oriented roleplay between the member systems as it is a war roleplay.
how exactly does this work
Histarctica and Rj208
I will help.
For You well do things. I don't know how confederate politics work so ask UCP-Headquarters.
Also as in continuation I do hope for future cooperation regarding the agreement.
"Mars agrees to a defence agreement"
Zordsworn State, Histarctica, and Rj208
you can roleplay in any way you want (except godmodding,or making youreself overpowered),politics is well roleplaying confederate policy making,examble making additions to confederate law or constitution and roleplaying politics like irl or how you want,trade is well idk how to describe it other than you can rp trading and stuff like that, events can happen depends on what has happend in rp but can also happend at random at be random from what i understand and is done by histarctica since he is the founder of the region,theres also war rp,how i wouold describe that is rp war at any level you want but with players i dont really know since interplayer war hasnt happend,yet.
this is what i have understood from my time here but i encourage you ask histarctica questions and maybe also us,we dont eat people.
"That is good, I'm sure we can take this well, now onto idealogical differences, we wonder how you will solve this difference between us."
The resurgence of terrorism in Rj805sere has sparked a political and security crisis, threatening the stability of both the nation and its standing within the United Confederation of Planets (UCP). Two terrorist organizations, the infamous Rj805serian Terrorists Of Hysteria (RTOH) and the newly-formed Cartel Terrorists Of Rj805sere (CTOR), have escalated their attacks on civilian vessels. Their targets include not only ships from nations Rj805sere has diplomatic ties with but also vessels affiliated with prominent left-wing factions, further deepening internal political divides.
The re-emergence of terrorism comes amidst growing tensions in the Rj805serian parliament, where the rise of the KPA (Kommunistische Partei achthundertfünf) has angered conservative factions like the RCP (Rj805serian Conservative Party) and the SPA (Socialist Party Alliance). Both parties have expressed outrage at the shift in parliamentary power, fueling speculation about their potential links to the terrorists’ activities. Accusations have surfaced, suggesting that the RCP may tacitly support these groups as a means of undermining the KPA’s influence. The KPA has responded with outrage, condemning the attacks and calling for decisive action against the terrorists.
The situation has been further complicated by reports of an unknown entity providing financial backing to the RTOH and CTOR. This funding has allowed the groups to acquire advanced resources and expand their operations, posing a significant threat to civilian populations. The targeting of left-wing civilian vessels has been interpreted by some as a politically motivated tactic, aimed at destabilizing the KPA’s policies and the broader leftist movement.
This crisis demands urgent action to uncover the source of funding, dismantle the organizations, and address the political divisions fueling the violence. Failure to do so risks further escalation, both domestically and within the UCP.
Please send by telegram to UCP-Headquarters - remember a name for the system. Thank you.
I will try to explain the region and the role-play.
UCP is a confederation of sovereign systems/star domains that are subject to some overall and central legislation. Something between the European Union and a country like the USA.
The headquarters are located on planet Histarctica. Here the government and the senate and other confederate authorities are housed.
As a registered member of the confederation, you as a system get the opportunity to participate in, for example, legislation, government positions, committees and participation in the role-play in general.
Each system/nation is represented by five senators in the confederate senate. How you vote with the five is up to you. This is to create ground for more creativity and role-playing.
For example, I always vote the same with all five senators as I am an absolute monarchy, while others choose to vote differently and perhaps more democratic.
The role-play in the region is as much about creating new legislation, trade and generally just creating stories from your nation - as it is about waging war. In fact, I'm a bit of an advocate that we don't expand too quickly into a myriad of star systems, but that we also remember to role-play in the systems we are already connected to.
My best advice is that you and the rest of you go on and read some of the many different dispatches that are available via the region's front page - e.g. constitution, government, etc.
There is plenty of help available. And if not, ask us.
To access the role-play, find the page with the star map.
By the way, I will be inactive for the next two days due to travel.
The Dominion of the Holy Asmorian Empire what happend with all your nice polls btw? :D
We miss them!
Mars is willing to work with any ideology aslong as it cooperates with us, we could always ignore our differences and focus on what matters and what is most effective in a situation"
Zordsworn State, Histarctica, and Rj208
"Thyat is true. You have anything to offer?"
Life has been busy. And I haven't had any good ideas for polls. Perhaps I'll start again.
Histarctica and Rj208
"We could assist in protecting your transports"
Histarctica and Rj208
Hello, members of the United Confederation of Planets
I come before you as a representative of Byzantion, seeking your support in our time of dire need. As many of you may already know, Byzantion has been facing unprecedented challenges. Since June, we have tragically lost 180 of our members, and the situation has only worsened.
Our Logothetes is no longer with us, and our leader has been absent for over a month, leaving us in a state of uncertainty. The lack of leadership and support has led us to seriously consider abandoning Byzantion and relocating to the region of The Sons of Liberty.
We humbly request your assistance during this critical time. Any aid you can offer would be greatly appreciated. Should the unfortunate decision be made to abandon Byzantion, I will keep you informed of our next steps.
Thank you for your time and consideration.
What do you want from me, I would like a deal
Most of the "votes" were abstentions 💀
Histarctica and Rj208
Please send by telegram and remember a name for the star system. Thank you!
Yes, but many of the abstentions are also from new members not part of the vote.
We thank you for your message but this would need to come from a Regional Officer if we are to consider the situation further.
Secretary of Diplomacy
The Lacon Empire: An Empire on the Rise in the Agalun Sector?
The Dominion of the Holy Asmorian Empire, this may be time to test our new toy. They already know they cannot defeat me.
Whiskanian sleeper agents are imbedded into the military system and are transmitting their plans to the Dark Empire of Whiskany. We will see just how "advanced" they are. We have far more tech than they have ever seen or I have shown to all.
Gabios Federation: A Nation Torn by Civil War
Whiskanian aid ships have reached the Warriors of Gol distributing the necessary good to build their infrastructure. The Whiskanian delegation is in talks with their leaders on how best to draw an end to this Civil War. With the might of the Dark Empire the Warriors of Gol have more to back their claims and aid in their secession.
Welcome to Of seven suns as a new Member System.
STAR MAP OF THE AGALUN SECTOR
(works best on PC)
INTRODUCTION
The focus of the roleplay and the United Confederation of Planets is the Agalun Sector, located in a galaxy similar to our own.
The roleplay focus on politics, economics and interaction between the member systems of the UCP consisting of a variety of species, as well as space exploration and the encounter with friendly and hostile alien space civilizations.
The roleplay gives the individual player great freedom in developing and forming their space nation, its people, government, culture and so on. However, we expect - collectively - that things will be kept moderate and subdued as far as possible in order to make room for all degrees of activity and diversity in each of our approach to this region and roleplay.
UNDERSTAND THE STAR MAP
By following the above link to the star map, you will be forwarded to an external page with a map divided into 20x20 hexagons. Some of the hexagons have white dots in the middle and/or are connected to a colored line.
The white dots symbolize a star system. By clicking on a white dot, the star system's name, possible affiliation and other information about the system will appear.
The lines symbolize established routes or long-distance interstellar space routes, which enable fast travel between the systems the route passes through. The colors indicate the affiliation of the route in question, if the route is white, it is either a natural or disputed route.
Space travel that does not take place on an established space route therefore takes much longer to complete, and far from optimal for mortals, which means that establishing and discovering of space routes is highly valuable. However, a star system adjacent to another star system is much easier and faster to access than if there is a blank hexagon between the star systems - and if two neighboring star systems are either in the same faction or both have reached the space tech, then fast space travel will automatically be an option.
FACTIONS
United Confederation of Planets _____
All residents of this region who wish to participate in the roleplay will become members of the confederation upon official registration and acceptance.
The Lacon Empire [NPC] _____
The Lacon Empire, is a humanoid space technological and military species which has established itself as a strong regional power in the Agalun Sector from their home star system of Coldec.
The Hive of Darunia [NPC] _____
An insect-like species that, from its hive in the Cassia star system, is apparently friendly and very nature-oriented. However, much is unknown about Darunia, and it is not yet known whether Cassia is their home or simply a colony in a much larger star realm.
The Gabios Federation [NPC] _____
From their homeworld in the star system of Vlux, on the outer edge of the sector, the humanoid Gabios Federation has established itself as a minor mainly economic and trade oriented power.
The Warriors of Gol [NPC] _____
The Warriors of Gol, is a Gabiosian military-authoritarian rebel movement that, in anger at the "socially corrupt and pacifist leadership" of the Gabios Federation, has established itself in the star system of Gol in direct conflict with the established system of the Gabios Federation.
The Ancients [NPC] _____
The Ancients, a dormant giant, or a superpower that does not consider the rest of the "civilized" space nations of the Agalun Sector for being significant. Not much is known about the so-called "Ancients", other than that they have a third of the sector under their control, and perhaps the Agalun Sector is just an outer colony sector of a much larger ancient empire?
The League of Free People [NPC] _____
The League of Free People, also known as the Space Pirates, is a loose association of several groups and factions of idealists, rebels, criminals, and other people dissatisfied with the situation and society in the Agalun Sector. The League is based primarily in and around the systems of the United Confederation of Planets.
THE FOLLOWING SOVEREIGN PLANETARY SYSTEMS ARE MEMBERS OF
THE UNITED CONFEDERATION OF PLANETS
Want to become a Member? Click here!
The Holy Star Empire of Histarctica
The Armed Republic of The Faerun Dominion
The Galactic Kingdom of Resante Belan
The Exiled Government of The Asmorian Dominion
The True Patrioten Imperium of Great Patriums
The Revived SpaceFaring Imperium of The Martian Realm
The Fractured Hives of Traikupi
NATION | SPECIES | MAIN STAR SYSTEM | HOMEWORLD | DOMAIN |
Human | Cezza | Planet Histarctica | Cezza Star System (3T/1G) | |
Dwarves | Faros | Planet Faerun | Faros Star System (2T/2G) | |
Human, Blue Repitlian, Yuitan | Resante Belan | Royal Planet | Resante Belan Star System (9T/1G) | |
Asmorians | Sins | N/A | Galanthus Star System (7T/5G) | |
Patriovirum | Patrinae | The moon Acheron | Patrinae Star System (0T/1G) | |
Sith | Dromund | Planet Dromund Kaas | Dromund Star System (4T/2G) | |
Human | Vesuvius | Planet Vesuvius Aa | Vesuvius Star System (2T/3G) | |
Loxodon | Janarpatharkoom | Planet Broohum | Janarpatharkoom Star System (3T/2G) | |
Chotengera | Kutolera | Planet Traikupi | Kutolera Star System (7T/4G) | |
Human | Zaxion | Planet Zaxion 6 | Zaxion Star System (5T/4G) | |
Phlamling | U-192 | Planet Earth-02 | U-192 Star System (4T/7G) | |
Human/Robot's | Qualisha | Planet Zypso | Qualisha Star System (3T/2G) | |
Light People | Holy Temple | Planet Sola | Holy Temple Star System (3T/2G) | |
Human | N/A | Pláinéad Taidhleoireachta CAP | N/A |
T = Terrestrial Planet
G = Gas Giant
CONSTITUTION OF THE UNITED CONFEDERATION
PREFACE
§A The region, United Confederation of Planets, is founded by UCP-Headquarters on 26 June, 2024.
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§B The region, United Confederation of Planets, is controlled by a Governor, UCP-Headquarters, who has complete authority while resident in the region.
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§C The Governor acts solely as an administrative role and guarantor of the region's sovereignty.
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§D The Governor, UCP-Headquarters is controlled by Histarctica.
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§E The WA Delegate is non-executive but is responsible for matters involving the World Assembly.
§E.1 The WA Delegate is elected by the Senate for an unlimited term until a confederate member propose a new WA-Election.
§E.2 Only member systems with WA-status can stand for the election of WA Delegate. The winning candidate must be endorsed by all WA-member systems.
§E.3 The WA Delegate has the authority to decide how the United Confederation of Planets votes in the World Assembly and is allowed to encourage WA-member systems to vote in a certain way but does not have the authority to force member systems to comply with this request.
§E.4 On behalf of the United Confederation of Planets the WA Delegate is responsible for drafting resolutions for voting in the World Assembly. Such proposals must first be passed by the Senate before it can be presented to the World Assembly.
§E.5 The WA Delegate is granted the Authority: World Assembly.
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§F The Successors to the position of Governor is Histarctica and the elected Consul.
CHAPTER 1: CONFEDERATION
§1 This Constitution applies to all parts of the United Confederation of Planets.
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§2 The United Confederation of Planets is a confederation of sovereign planetary systems.
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§3 The Headquarters of the United Confederation of Planets is located on the Histarctica Homeworld.
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§4 Application for full membership of the United Confederation of Planets can only be obtained if the following criteria are met:
§4.1 The species is civilized and united at an advanced level.
§4.2 The species has obtained the necessary space technology for fast long-distance interstellar space travel.
§4.3 The species can maintain its sovereignty and not influenced by outside forces.
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§5 Membership of the United Confederation of Planets is determined by adherence to this Constitution.
CHAPTER 2: GOVERNMENT
§6 The United Confederation of Planets is led by the Confederate Government.
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§7 The Consul acts as the Head of Government.
§7.1 The Consul is elected from a majority in the Senate for a term of four annual standard rotations (IRL: four months).
§7.2 A Consul can stand for re-election an unlimited times.
§7.3 The Consul appoints and dismiss the Cabinet.
§7.4 The Consul is granted the Authorities: Border Control, Communications, Embassies and Polls.
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§8 A Secretariat for Diplomacy is established with responsibility for the confederation's joint foreign policy with non-confederate species as well as to act as a negotiator in issues between member systems.
§8.1 The Secretary of Diplomacy is granted the Authorities: Border Control, Communications and Embassies.
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§9 A Secretariat for Defence is established with responsibility for the joint Confederate Defence Force.
§9.1 All member systems must supply and contribute to the Confederate Defence Force. The purpose of the Confederate Defence Force is to act as a peacekeeping force and defend the confederation against attack.
§9.2 The Confederate Defense Force is headed by a Grand Admiral who is granted the Authorities: Border Control and Communications.
§9.3 The Secretary of Defence is granted the Authorities: Border Control and Communications.
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§10 A Secretariat for Justice is established with responsibility for the Constitutional Court.
§10.1 The Secretary of Justice is responsible for nominating to the Senate at least three and up to five candidates to fill the Constitutional Court's Judicial Council consisting of one Chief Judge and four Associate Judges.
§10.2 Confirmation of a candidate requires acceptance by 60% of the Senate. There is given three standard day rotations (IRL: three days) for voting. Abstentions are considered invalid and is not included in the voting result.
§10.3 The Judicial Council is tasked with handling cases sent to the Constitutional Court and assessing, based on testimony and arguments, whether there is a violation of Confederate Law or not. The Judicial Council makes such a decision by discussion and majority vote in the council.
§10.4 Each new appointed Secretary of Justice may dismiss all or some of the members of the current Judicial Council one time by simple majority based on the applicable election regulations in the Senate.
§10.5 The Secretary of Justice is granted the Authorities: Border Control and Communications.
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§11 A Secretariat for Trade is established with responsibility for trade, industry and the movement of goods between the member systems.
§11.1 The Secretary of Trade is granted the Authorities: Communications and Embassies.
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§12 A Secretariat for Assessment is established with responsibility for assessment, evaluation and examination of applications and proposals for new memberships in the confederation.
§12.1 The Secretary of Assessment is granted the Authorities: Communications and Polls.
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§13 A Secretariat for Exploration is established with responsibility for the development, expansion and maintenance of the confederation's long-distance interstellar space routes as well as the exploration of unknown space.
§13.1 The Secretary of Exploration is granted the Authorities: Communications and Polls.
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§14 The Government / Consul can be removed before the end of the term if 60% of the Senate has no confidence in the Government. A vote of no confidence is given three standard day rotations (IRL: three days) for voting. Abstentions are considered invalid and is not included in the voting result.
CHAPTER 3: SENATE
§15 The legislature is the Confederate Senate.
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§16 A Speaker of the Senate is elected by a majority in the Senate for a period of five annual standard rotations (IRL: five months).
§16.1 The Office of Speaker of the Senate is considered the most prestigious in the confederation, on a par with the Consul. The Speaker is therefore considered the Vice-Consul of the United Confederation of Planets.
§16.2 The Speaker of the Senate is responsible for the day-to-day administration of the Confederate Senate and the political negotiations and meetings that take place in the Senate.
§16.3 The Speaker of the Senate is granted the Authorities: Border Control, Communications and Polls.
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§17 Each confederate member is represented by five senators; who is allowed to vote independently from each other if this is permitted by the member system.
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§18 A proposal must be presented to the Senate and given three standard day rotations (IRL: three days) for voting. Abstentions are considered invalid and is not included in the voting result.
CHAPTER 4: RIGHTS
§19 Each confederate member must comply with Confederate Law, decisions of the Constitutional Court and contribute to the Confederate Defence Force.
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§20 Each confederate member has the right to rule and act over their own domain, people, culture, trade, military and general internal affairs.
CHAPTER 5: CONSTITUTIONAL AMENDMENTS
§21 Constitutional Amendments are passed by the Senate, and require confirmation by 75% of the votes cast.
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§22 Abstentions are considered invalid and is not included in the voting result.
Notes
Amendment to:
Chapter 2: Government, §14, 7 August 2024
Preface, §E, 13 October 2024
Chapter 3, Senate, §16, 22 December 2024
Chapter 2, Government, §10, 10 January 2025
They (polls) are most welcome any time!
Honestly, I had to put that on the back burner....I need to restart that
NOTE FOR CONFEDERATE MEMBER SYSTEMS
Histarctica and The Martian Realm has been nominated for membership in the Command for Strategy and Military Operations, please confirm or deny this. Three days are given.
YOU CONFIRM BY LIKING THIS POST - DO YOU WANT TO DENY THEN PLEASE WRITE IT IN THE RMB.
Secretary of Defence
The Faerun Dominion
Grand Admiral
The Faerun Dominion
Senate Guard
The Senate Guard is a military life guard responsible for the security of the Senators and the Senate.
Military Intelligence Committee
Member
Histarctica
Member
-vacant-
Member
-vacant-
Command for Strategy and Military Operations
Consul
Whiskany
Secretary of Defence
The Faerun Dominion
Grand Admiral
The Faerun Dominion
Member
Histarctica
Member
The Martian Realm
Member
-vacant-
The Holy Star Empire of Histarctica
The Armed Republic of The Faerun Dominion
The Galactic Kingdom of Resante Belan
The United Kingdom of The Dominion of the Holy Asmorian Empire
The True Patrioten Imperium of Great Patriums
The Dark Empire of Whiskany
The Revived SpaceFaring Imperium of The Martian Realm
The unitary state of erudito
The Protectorate of Sussurum
The Fractured Hives of Traikupi
The Dominion of Zaxion 6
The Commonwealth of Rj208
The Grand Dominion of Zordsworn State
The Empire of Of seven suns
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